Re: SubLoaded Textures

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Sharon Clay (src++at++rose.engr.sgi.com)
Thu, 24 Jul 1997 00:41:11 -0700


+>---- On Jul 23, 11:58am, Ken Olsen wrote:
> Subject: SubLoaded Textures
->
-> Subject: Time: 11:56 AM
-> SubLoaded Textures Date: 7/23/97
->We were trying to use the subload mode for textures. It is our understanding
->that
->we should be able to create smaller textures out of allready loaded images/textures
->(with setLoadImage, setLoadOrigin, setLoadSize).
->Since we were not able to get this working we would like to see some examples
->for this mode.

Did you already graduate past pguide/libpr/C/
        texlist.c
                try texlist -R -T -r wood.rgb marble.rgb brick.rgba
        mipmap.c - loads into MIPmap levels

Sorry, our examples are still a little 'C' centric.
src.

-- 
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Sharon Rose Clay (Fischler) - Silicon Graphics, Advanced Systems Dev.
src++at++sgi.com  (415) 933 - 1002  FAX: (415) 965 - 2658  MS 8U-590
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