SubLoaded Textures

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A. Ballard Andrews (ballard++at++sirius.ccd.bnl.gov)
Wed, 23 Jul 1997 17:07:58 -0400


A while back there was some discussion about
performance running GL vs. OGL on Infinite Reality
which I deleted. Does anybody know of any
articles or technical reports comparing the two?

thankd,

Ballard
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