Peter Plachta (pplachta++at++sim6.dciem.dnd.ca)
Thu, 17 Jul 1997 07:54:48 -0400 (EDT)
I have a slight problem with pfGeoSets - I change the colour of
my pfGeoSet, enable lighting (I set PFSTATE_ENLIGHTING in a pfGeoState
attached to the scene), attach a light to the scene & attach
the GeoSet to the scene (through a pfGeode), but my set is not shaded. I
compute the normals using cross product.
When run on an Iris-GL, it always results in a white flat-shaded set.
On an Open-GL, it's the right colour, but it is still flat-shaded.
Any ideas would be appreciated
Thanks,
Peter
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