Swapnil Sha (swapnil++at++teil.soft.net)
Fri, 4 Jul 1997 13:03:25 -0530 (IST)
gluscaleimage(GLenum format,
GLint widthin,
GLint heightin,
GLenum typein,
const void *datain,
GLint widthout,
GLint heightout,
GLenum typeout,
void *dataout)
Best luck and have fun :)
-swapnil
--------
swapnil++at++teil.soft.net
http://www.teil.soft.net/~swapnil
>
> Hello,
>
> I have a lot of pictures of environment scene. I like to put it into
> the my environment model as texture. According to the Performer user's guide,
> the size of the texture must be the powers of two. What can I do to make the
> texture that I load is the size of powers of two?
>
> I do some experiment that load the texture that the size is not a
> powers of two. It give me the pfTexture::format() - badly sized texture ...,a
> run-time warning message and low quality texture. The refresh rate is very
> very slow.
>
> Any ideas and suggestions are welcome. I will appreciate for your help.
> Have a great 4th.
>
> --
>
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