re: How to make a texture that the size is power of two?

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Roger Morris (rmorris++at++tswl.co.uk)
Thu, 3 Jul 1997 16:33:50 -0700


> From: "Ren-Jye Yu" <renjye++at++python.tamu.edu>, on 03/07/97 02:18:
> Hello,
>
> I have a lot of pictures of environment scene. I like to put it into
> the my environment model as texture. According to the Performer user's
> guide,
> the size of the texture must be the powers of two. What can I do to make the
> texture that I load is the size of powers of two?
>
The imgworks tool will let you stretch, scale, crop and pad your .rgb file
until it's the correct size.
>
> Any ideas and suggestions are welcome. I will appreciate for your help.
> Have a great 4th.
>
> --

4th July is when the British celebrate getting rid of the American colonies :->

Roger Morris

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