RE:Re: Generating textures on the fly

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Jean BENOIT (vsm_mrs++at++compuserve.com)
Thu, 26 Jun 1997 08:20:50 -0400


I have the same problem, the only think I find to do this is to load
textures at initialisation, on RAM, with pfLoadTexFile and pfFormatTex. t=
he
pfFormatTex is very slow so unused in real time, but the pfLoadTex seems =
to
be very fast.

I think we have to find information about pfFormatTex, and try to build a=

fonction =

for loading the texture directly on a good format

Yoel HALLAKOUN.
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