Rachael Brady (rbrady++at++ncsa.uiuc.edu)
Wed, 18 Jun 1997 09:33:19 -0500 (CDT)
To do this, I've put the following calls into the main loop of the program:
(i.e., these get called every frame)
scene->setBound(NULL, PFBOUND_DYNAMIC);
scene->getBound(&bsphere);
The problem is that the bounding sphere's size never changes. It's correct
at the begining of the program, but as the text strings get longer, the
bounding sphere does not increase.
Has anyone tested bounding spheres on 3D text?
Thanks,
Rachael Brady
=======================================================================
List Archives, FAQ, FTP: http://www.sgi.com/Technology/Performer/
Submissions: info-performer++at++sgi.com
Admin. requests: info-performer-request++at++sgi.com
This archive was generated by hypermail 2.0b2 on Mon Aug 10 1998 - 17:55:28 PDT