ken sartor (sartor++at++bur.visidyne.com)
Wed, 04 Jun 1997 09:09:03 -0500
When i try to define a spline fog (under OpenGL) i get the following
message:
=> warn pfFogType - OpenGL version doesn't have PFFOG_PIX_SPLINE
implemented.Using PFFOG_VTX_EXP2.
Am i doing something wrong?
ken
At 09:01 PM 6/3/97 -0700, Rob Jenkins wrote:
>There was a plan :-) pffog man page has details of spline fog ( for RE2
and iR
>) in pf 2.0 and 2.1. As far as I know all works OK.
>
>Cheers
>Rob
>
>On Jun 3, 4:59pm, ken sartor wrote:
>> Subject: Spline fog for RE2/Opengl
>>
>> Hi -
>>
>> To the Performer team - is there any plan to implement spline
>> fog for RE2s under OpenGL? This would be a really great thing!
>> If so, what type time scale might it occur on? If not :(
>>
>> Thanks.
>>
>> ken
>> =======================================================================
>> List Archives, FAQ, FTP: http://www.sgi.com/Technology/Performer/
>> Submissions: info-performer++at++sgi.com
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>> SGI DevForum 97 info: http://www.sgi.com/Forum97/
>>-- End of excerpt from ken sartor
>
>
>
>--
>________________________________________________________________
>Rob Jenkins mailto:robj++at++csd.sgi.com
>Silicon Graphics, Mtn View, California, USA
>
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