ken sartor (sartor++at++bur.visidyne.com)
Tue, 03 Jun 1997 16:56:47 -0500
I have a program that creates and deletes geometry (potentially
MANY times). When i use geosets only, i can do this indefinitely
with no problems. However, when i try to utilize geodes, a
memory leak develops. Is this a known problem? (I delete the
geometry in the reverse order in which i create it; e.g., first
thing created -> last thing deleted.)
What i really want to be able to do is morph the dynamic geometries.
Is there a way to access morphing without explicitly using geodes
(e.g., can one morph geosets?).
I am currently using Performer 2.0.4 but am anxiously awaiting Performer
2.2.
Thanks for any ideas or insights!
ken
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