pfuInputHandler fct On OPENGL

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Jean BENOIT (vsm_mrs++at++compuserve.com)
Mon, 2 Jun 1997 09:12:26 -0400


To keep some events not available on performer ( PAD key), I use the
pfuInputHandler fct.
It's works on GL application.
On OpenGL, I notice that I have to add the call of my handler on input.c =
of
pfutil librairie, in a another "else" of Keypress case.
Now I keep the good event in my handler, but performer keep this events
when it wants !!!!

It's seems that pfuInputHandler doesn't work in OPENGL version.

Have you got a idea,

Thanks a lot.

Yoel
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