Flickerkilling on RE2

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Inge Henriksen (inge++at++autosim.no)
Sat, 31 May 1997 00:13:34 +0200


-- 
Hello Performers
----------------
We have a Onyx RE2 with:
4 150 MHZ IP19 Processors
CPU: MIPS R4400 Processor Chip Revision: 5.0
FPU: MIPS R4010 Floating Point Chip Revision: 0.0
Data cache size: 16 Kbytes
Instruction cache size: 16 Kbytes
Secondary unified instruction/data cache size: 1 Mbyte
Main memory size: 128 Mbytes, 2-way interleaved
I/O board, Ebus slot 3: IO4 revision 1
RealityEngineII Graphics Pipe 0 at IO Slot 3 Physical Adapter 2 (Fchip
rev 2)
VME bus: adapter 0 mapped to adapter 13
VME bus: adapter 13
Performer 2.0 + Patch 1414
...

When our OpenFlight databases increeces in the number of polygons, the more inaccurate the the polygon calculations become, thus when two polygons (or a polygon with a subface) are close to oneanother they start to flicker because of this inaccuracy. How can we get rid of this problem? Other databases than our own also have this problem, like Multigens contribution to the IRIS PERFORMER 2.0 CD; the HunterLiggett95 demo. We had the same flickering with V1.2 of Performer. When I asked this question at Info-Performer earlier, I got some answers back (thank you!), on of them saying to increece the near-clip, this reduces the flickering, but it sadly does not make it go away.

Thank you for any help.

---------------------------- Inge Eivind Henriksen Autosim A.S Postboks 2303 N-9002 Tromsoe Norway Tlf.nr.: +(47) 77 67 50 75 Fax.nr.: +(47) 77 67 67 01 E-mail: <inge++at++autosim.no> ---------------------------- ======================================================================= List Archives, FAQ, FTP: http://www.sgi.com/Technology/Performer/ Submissions: info-performer++at++sgi.com Admin. requests: info-performer-request++at++sgi.com SGI DevForum 97 info: http://www.sgi.com/Forum97/


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