Sam Chu (c00chu00++at++nchc.gov.tw)
Tue, 27 May 1997 08:10:42 +0800 (CST)
I use "pfconv" to convert Multigen's file to pfb format. Since
the texture's directory is not the same as model's, performer
can't find texture files when loading pfb file.
In README provide by libpfpfb, say :
"pfdStoreFile_pfb() can be forced to save all texture images
by setting the PFPFB_SAVE_TEXTURE_IMAGE mode to PF_ON."
" If you want the full path saved you should
set the PFPFB_SAVE_TEXTURE_PATH mode to PF_ON."
I use both "setenv" and "#define PFPFB_SAVE_TEXTURE_PATH PF_ON" in
pfconv, but both don't work. Can someone help me?
By the way, where can I find the document for describe the format
of pfb and pfa?
Thanks !
Sam Chu
National Center for High-Performance Computing
Scientific Visualization Lab Email: c00chu00++at++nchc.gov.tw
Tel: (886)35-776085 Ext 248 Fax : (886)35-773538
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