Bernard Leclerc (bleclerc++at++cae.ca)
Fri, 16 May 1997 19:39:26 -0400
The effect you observed is perfectly normal. PFLS_INTENSITY is used to
normalize the intensity of multipole light sources. If you want to change
the color of the shadow casted by the light source, you must specify the
ambient alpha with pfEarthSky:setColor() as mentioned on page 5 of the
pfLightSource man page. Refer to example 3 to setup a light source casting
semi-transparent shadows.
Bernard Leclerc, Technical Leader, 3-D Graphics Applications
CAE Electronics Ltd. (http://www.cae.ca)
8585 Cote De Liesse, Saint-Laurent, Quebec, Canada, H4L-4X4
tel: +1 514 341 2000 extension 2275, fax: +1 514 340 5496
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