axis of rotation :: again

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Garrett Williams (gwilliams++at++etcflorida.com)
Sat, 19 Apr 1997 16:29:22 -0400


Well I gess I was not too clear:

I tryed Scott's idea with no result and Angus wants more info..

I have a model with multiple parts which I wish to rotate (say legs and
arms) I am able to rotate each part alone but they all rotate about the
same point (0,0,0) of the model. What I wish to do is move this point
of rotation to another location like the hips or shorlders.

I hope this is more clear... Thanks for the help....

garrett
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