ClipTexture

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flysiml++at++public.bta.net.cn
Tue, 13 May 1997 14:36:15 +0900


Hello friends,

I'm doing clip texture on my iR machine. Can you tell me
if my hardware is enough to run cliptexture?

Thanks

Cao Zhigang

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E-Mail: flysiml++at++public.bta.net.cn
Tel: (8610)68428861-340
Fax: (8610)68424844
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IR_No1 20% gfxinfo
Graphics board 0 is "KONAS" graphics.
        Managed (":0.0") 1280x1024
        Display has 8 channels
        4 GEs (of 4), occmask = 0x0f
        4MB external BEF ram, 32bit path
        2 RM6 boards (of 2) 1/1/0/0
        Texture Memory: 16MB/16MB/-/-
        Medium pixel depth
        32K cmap

IR_No1 21% hinv
2 196 MHZ IP25 Processors
CPU: MIPS R10000 Processor Chip Revision: 2.5
FPU: MIPS R10010 Floating Point Chip Revision: 0.0
Secondary unified instruction/data cache size: 1 Mbyte
Data cache size: 32 Kbytes
Instruction cache size: 32 Kbytes
Main memory size: 128 Mbytes, 2-way interleaved
I/O board, Ebus slot 3: IO4 revision 1
Integral EPC serial ports: 4
Graphics board: InfiniteReality
Integral Ethernet controller: et0, Ebus slot 3
EPC external interrupts
Integral SCSI controller 1: Version WD33C95A, differential, revision 0
  Disk drive: unit 2 on SCSI controller 1
  Disk drive: unit 1 on SCSI controller 1
Integral SCSI controller 0: Version WD33C95A, single ended, revision 0
CC synchronization join counter
Integral EPC parallel port: Ebus slot 3
VME bus: adapter 0 mapped to adapter 13
VME bus: adapter 13
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