Re: color bias -Reply

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Rémi Arnaud (remi++at++remi.asd.sgi.com)
Fri, 9 May 1997 12:51:00 -0700 (PDT)


Bryan Wasileski wrote:
>
> Remi:
>
> changing gamma is not really what I was looking for; however, I may
> have to end up using it. As far as Biasing goes, look at the man pages
> under glPixelTransfer for a description.
>

 I see.
 The bias and scale of glPixelTransfer is done when the pixels goes through
 the Geometry Engine.
 Another option is available for textures only, on a per-texture basis and
 may be of interest for you:
 GL_POST_TEXTURE_FILTER_SCALE_SGIX and GL_POST_TEXTURE_FILTER_BIAS_SGIX
 of glTexParameter.
 This let you change the parameters without having to reload the texture image.

 Best Regards

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