Re: picking

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Rick Weyrauch (rweyrauch++at++camus.paradigmsim.com)
Fri, 9 May 1997 13:56:49 -0500


You can use pfChanPick to pick objects in you scene graph. You can implement
highlighting by installing pre/post node draw callbacks to enable/disable a
pfHighlight.

Rick

On May 9, 3:34pm, Swapnil Shah wrote:
> Subject: picking
> hi,
>
> i want something like, when user moves his cursor on some particular object,
> it change the color, and when he moves it off the object it should restore
> the original color.
>
> how do i do it in performer? or do i need to go for lower level OpenGL or
> something?
>
> thanks in advance.
> -swapnil
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> swapnil++at++teil.soft.net http://www.teil.soft.net/~swapnil
> swapnil++at++pfindy.teil.soft.net
> swapn++at++hotmail.com
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>-- End of excerpt from Swapnil Shah

-- 

Rick Weyrauch voice: (972) 960-2301 Paradigm Simulation Inc. fax: (972) 960-2303 14900 Landmark Blvd., Suite 400 rweyrauch++at++paradigmsim.com Dallas TX 75240 www.paradigmsim.com ======================================================================= List Archives, FAQ, FTP: http://www.sgi.com/Technology/Performer/ Submissions: info-performer++at++sgi.com Admin. requests: info-performer-request++at++sgi.com


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