Cliptexture (running very slow)

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Charles Parker (ccparker++at++dra.hmg.gb)
Fri, 9 May 1997 15:28:15 +0000


Hi,

Can anyone tell me why my application runs very slow when I clip
texture it and how do I fix it. I'm using 15.2 flight loader. My database (56,000
polygons) achieves 60 Hz (app takes 0.5ms) when not clip textured.
If I use the same clip texture on a single polygon I can achieve
60Hz (app take ~2ms). When I clip texture the database the app takes
over 200ms.

Thanks in advance
Charles
--------------------------------------------------
Charles Parker
Virtual Cockpits Group
DERA Farnborough
2067Rm
Probert Bldg
Ively Road
Farnborough
Hampshire
England
GU14 0LX

Tel : +44 1252 393624
Fax : +44 1252 393091
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