Help with pfDrawBin
Scott A Rothermel (srotherm++at++afit.af.mil)
Wed, 30 Apr 1997 15:23:55 -0400 (EDT)
Performer users:
I am trying to use Bins to customize the rendering order of
various geometry in my scene tree to avoid some flimmering problems. I
put several GeoSets (representing a starfield) in DrawBin 2. In the draw
callback I explicitly draw Bin 2, followed by a z-buffer clear, and then
I draw the default PFSORT_OPAQUE_BIN and PFSORT_TRANSP_BINs.
The problem is that despite my best efforts, the GeoSets are ending up
in the PFSORT_TRANSP_BIN instead of Bin 2. I have tried using different bin
numbers, but they don't fix the problem. When I don't specify a
particular bin, the cull process places the GeoSets in the
PFSORT_OPAQUE_BIN. (I determine which bin they are in by selectively
calling the specific pfDrawBin)
Here is a basic flow of the calls I am making
In main app process (I am multiprocessing, Onyz RE2, IRIX6.2)
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on Mon Aug 10 1998 - 17:55:08 PDT