Re: Information on Vega

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Chris Henderson (ch++at++paradigmsim.com)
Tue, 29 Apr 1997 14:49:03 -0500


Yes, Vega uses the standard pfdLoadFile interface. In addition, if you
need to override the loader used for a particular format (say .foo)
without changing existing dso's, you can use vgDSLoader to specify a new
loader function. This loader function will precede other loaders for
.foo.

The optimizations are done on the resulting pf tree, independent of the
loader that created them.

ch.

Space Magic Team wrote:
>
> Hi Performers !
>
> I'm writing my own loader for use into Vega.
> Could someone confirm to me the fact that Vega is using the standard
> mechanism of performer while loading database files, that is, is using the
> same dynamic shared object associated to file format as performer.
> I'd like to have the confirmation that Vega is making its scene
> optimizations too, only on the performer scene created by the loader, and
> that this optimizations aren't related to the file format which is used.
> Thanx.
>
> Philippe Poutignat
> ____________________________________________________________________
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-- 
Chris Henderson ~ Paradigm Simulation Inc
(972) 960-2301 FAX (972) 960-2303
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http://www.paradigmsim.com
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