Rémi Arnaud (remi++at++remi.asd.sgi.com)
Tue, 29 Apr 1997 15:56:06 -0700 (PDT)
Can you do an off-line computation, like pfconv, to merge the databases
in one pfb file ?
>
> As result I tested, using multiple scenes and PFMP_APP_CULL_DRAW,
>
> chan1->setScene( scene1 ); //scene1 doesn't have any geometries as test case
> //but chan1 clears color&depth-buffer
> chan2->setScene( scene2 ); //scene2 doesn't have any geometries as test case
>
> generates following chan->drawStats(). and reaches only 30fps.
>
> App |-- | |-- | |--
> Cull |- | |- | |-
> Draw | |---- | |---- |
>
> On the oher hand, without scene2,
>
> App |-- |-- |-- |-- |--
> Cull |- |- |- |- |-
> Draw |---- |---- |---- |---- |----
>
> and reaches 60fps.
I don't understand what's going on. Can you send me a test case
so I can see what's wrong ? Thanks
>
> In order to solve this problem, I had thought to use CULLoDRAW but
> it didn't work.
>
> Can't this be helped ?
> So far as I use multiple scenes, it can't be reached at 60fps?
>
> Thanks,
> --
> M.Y.
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