Implementing pfTerrain

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Linda Rae (lrae++at++indy3.gstone.com)
Mon, 28 Apr 1997 14:00:50 -0800


Hello all:

I am interested in implementing the continuously adaptive terrain features
in the Active Surface
Definition (ASD) library (pfTerrain). The man pages state:

    "The libpfs source code, object code and documentation are provided as
     unsupported software."

Where does this source code live? Is it part of Performer 2.1? I am
currently on Performer 2.0.2 but am migrating to Performer 2.1 shortly.

Has anyone worked with the ASD libraries and cat features? Any inputs of
your experience, locations of examples of pfTerrain would be welcome.

Thanks in advance for your replies.

=======================================================
                       Linda Rae - Sr.Software Engineer
                                  lrae++at++gstone.com

 /\/\/\ GreyStone Technology, Inc. fax: (619) 874-7007
/ /\/\ \ 4950 Murphy Canyon Road ph: (619)874-7000
\ \/\/ / San Diego, CA 92123-4325 www.gstone.com
 \/\/\/
=======================================================

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