Re: 320x240 vout window?

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Allan Schaffer (allan)
Thu, 24 Apr 1997 14:01:51 -0700


On Apr 24, 10:29am, EugeniaT++at++aol.com wrote:
> We have an R10000 Reality Station with one RM5 running IRIX 6.2 and
> Performer. Does anyone know of a way we can halve the size of the vout window
> so that we can output approximately a 320x240 area as NTSC?

Hi Eugenia,
You probably haven't rechecked comp.sys.sgi.graphics yet. Here's what
I posted there :-)

You have a RealityEngine (RealityStation, one RM5), where the size of
the vout window is fixed. For vout on that system:

     Window Size
          This is the size (in pixels) of the composite output. This
          is automatically changed to 646 x 486 in NTSC mode, and 768
          x 576 in PAL mode.

As Michael Jones pointed out in the newsgroup, if you had an
InfiniteReality system you could modify this size -- even
dynamically; but I'm afraid that with RealityEngine, WYSIWYG.

Allan

-- 
Allan Schaffer                                                allan++at++sgi.com
Silicon Graphics                               http://reality.sgi.com/allan
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