PFMP_CULLoDRAW & multipass algorithms on Perf2.2

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YAMANAKA MASAHIKO (wryml++at++dimwit.dst.nk-exa.co.jp)
Wed, 16 Apr 1997 11:36:11 +0900


Hi!

I'm using iR/Perf2.1.

According to the man page for pfMultiprocess...

     When using PFMP_CULLoDRAW, multipass algorithms (e.g. - landing lights on
     RealityEngine) which call pfDraw more than once per frame will not work.

Can't I use PFMP_CULLoDRAW calling pfDraw more than once per frame on Perf2.2 ?
( Is this impossible? ) ^^^^^^^

Thanks,

--
M.Y.
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