David Plew (kishore++at++aimnet.com)
Thu, 10 Apr 1997 14:55:51 -0700 (PDT)
I am mapping a texture (having character images) on a sphere.
As expected the texture images get distorted at the top and bottom of the
sphere. I do not yet fully understand the various filters and tex. coordinates
used to perform texture mapping. So, is there any way to correct for this
kind of distortion? I am using performer's default settings for the
mapping. Or, is there any other way to display this type of image on a sphere?
thanks for any help
-anita
kishore++at++aimnet.com
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