Re: Textures flicker

New Message Reply Date view Thread view Subject view Author view

Rob Jenkins (robj++at++quid)
Wed, 9 Apr 1997 15:11:26 -0700


Check that you have the latest Impact gfx patch ( 1447 ) and also pf patches:
Patch 1392 : Performer 2.0.2 DEV bug fix
Patch 1696: Performer 2.0.4 EOE bug fixes for Performer 2.0 on IRIX 6.X

Do you do any texture loading yourself or is it all done by the loader/models ?
Can you load the database into perfly ( or simple.c ) ? Does ot look OK ?

Cheers
Rob

On Apr 9, 10:46am, Andreas Schiffler wrote:
> Subject: Textures flicker
> Hi all,
>
> in my Performer program that loads 20 softimage .obj objects - all with
> different textures - the textures are sometimes bad. Depending on where
> the viewing position is, all objects seem to flip to the same texture.
> Also the images seems to have some flickering polygons and the colors do
> not look right (i.e. comparing textures to the plain .rgb file with
> ipaste). What could cause this? (I am using Perf 2.0 under 6.2 on an
> Indigo2 Impact R10K and started from the sample pipewin.c program.)
>
> Thanks for your help
>
> Andreas Schiffler
> ZKM, Karlsruhe, Germany
> =======================================================================
> List Archives, FAQ, FTP: http://www.sgi.com/Technology/Performer/
> Submissions: info-performer++at++sgi.com
> Admin. requests: info-performer-request++at++sgi.com
>-- End of excerpt from Andreas Schiffler

-- 
________________________________________________________________
Rob Jenkins mailto:robj++at++csd.sgi.com
Silicon Graphics, Mtn View, California, USA
=======================================================================
List Archives, FAQ, FTP:  http://www.sgi.com/Technology/Performer/
            Submissions:  info-performer++at++sgi.com
        Admin. requests:  info-performer-request++at++sgi.com

New Message Reply Date view Thread view Subject view Author view

This archive was generated by hypermail 2.0b2 on Mon Aug 10 1998 - 17:55:02 PDT

This message has been cleansed for anti-spam protection. Replace '++at++' in any mail addresses with the '@' symbol.