PFTEX_SUBLOAD_FORMAT

New Message Reply Date view Thread view Subject view Author view

richard koh (eng40252++at++nus.sg)
Tue, 01 Apr 1997 02:46:15 -0800


hello,

I am doing a project which requires loading of a 3d texture that is too
big for the TRAM at one go. Can anyone please give advice on this, I
have tried to load the volume in slabs but am wondering if the
pfTexture::setFormat call will do the trick ( by using
PFTEX_SUBLOAD_FORMAT). Any examples on 3d texture rendering will be
very much appreciated.

Thanks in advance,

richard
=======================================================================
List Archives, FAQ, FTP: http://www.sgi.com/Technology/Performer/
            Submissions: info-performer++at++sgi.com
        Admin. requests: info-performer-request++at++sgi.com


New Message Reply Date view Thread view Subject view Author view

This archive was generated by hypermail 2.0b2 on Mon Aug 10 1998 - 17:55:00 PDT

This message has been cleansed for anti-spam protection. Replace '++at++' in any mail addresses with the '@' symbol.