Pixel color mapping / Texture mapping

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richard koh (eng40252++at++nus.sg)
Mon, 24 Mar 1997 12:50:07 -0800


I am currently working in a project that requires rendering of 3d
textures in performer, but I am still new to performer, can anyone
please tell me how can i go about doing it in performer?

Specifically, I would like to know the use of pfTexGen in performer to
do texture rendering. Furthermore, I would like to do some pixel color
mapping, sre there any functions that can enable me to do so like
glpixelmap in open gl? or is pfcolortable able to manipulate pixel
color?

Thanks everyone who read this mail and more so to those who reply. Help
greatly appreciated.

richard
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