Clipping with arbitary planes

New Message Reply Date view Thread view Subject view Author view

Jukka Vaisanen (vaizki++at++merlin.iscape.fi)
Thu, 20 Mar 1997 14:51:31 +0200 (EET)


I am creating a model viewer with Performer which will be used by artists
creating content for mostly entertainment applications. It is part of a
toolset for a cross-platform 3D engine used by major game developers.

What I would like to do is create a cross-section of the model, a bit like
if I set the near clipping plane too far. But I would like to clip the
model with arbitarily placed planes (or even better, cubes). The solidview
demo does this. I'm kinda lost on where to start with Performer.

Jukka Vaisanen

Iscape Software vaizki++at++iscape.fi
Tel: +358-9-648686 GSM: +358-40-5007978

=======================================================================
List Archives, FAQ, FTP: http://www.sgi.com/Technology/Performer/
            Submissions: info-performer++at++sgi.com
        Admin. requests: info-performer-request++at++sgi.com


New Message Reply Date view Thread view Subject view Author view

This archive was generated by hypermail 2.0b2 on Mon Aug 10 1998 - 17:54:55 PDT

This message has been cleansed for anti-spam protection. Replace '++at++' in any mail addresses with the '@' symbol.