u,v range

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CHRISTOPHE.C.D.DELEPINE++at++TTS.thomson.fr
20 Mar 1997 11:02:07 +0100


Hello,

It says in the Performer programmer's guide:

Keep the maximum texture coordinate range under (1 << (13-log2(TexCSize)))
where TexCSize is the size of the texture in the dimension of the component (u or v)

For instance, if the image is 1024 x 1024 pixels, the texture coordinates should
not exceed 8.

Is it still true for the new machines (Onyx2 IR) ?

  - chris
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