Re: Perf eoe 2.0.3 vs Perf 2.0

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Angus Dorbie (dorbie++at++bitch.reading.sgi.com)
Sat, 15 Mar 1997 04:06:36 +0000


Do you have some exotic matrix operations to position the objects.

Perhaps the problem lies with some performer assumptions about the
contents of your transformations for optimization purposes.

Investigate using pfDCS::setMatType

Cheers,Angus.

On Mar 14, 2:11pm, Dewey Anderson wrote:
> Subject: Perf eoe 2.0.3 vs Perf 2.0
>
> We developed our product with Performer 2.0 and run it on Indy, Impact and
Onyx
> using IRIX 5.3 with no problem. But we've noticed a problem when running it
on
> the O2 that we've tracked down to being a difference between Performer eoe
> versions. It appears that the O2 ships with Performer 2.0.3 and if we
replace
> that with 2.0 the problem goes away.
>
> Is anybody aware of some important difference between the two? Is there some
> patch we need to have? Or are we going to have to recompile with Performer
> 2.0.3 to run on systems with that eoe?
>
> DETAILS OF THE PROBLEM:
>
> It LOOKS like a perspective error in the X direction only. We draw 2D shapes
> in our window using OpenGL. Then we texture map that drawing onto a
rectangle
> in Performer and then draw it with Performer. We size the rectangle and
> calculate the FOV and viewMatrix in such a way as to keep the Performer
drawing
> the same size as its OpenGL counterpart when the rectangle is place at Z=0.
> (We use a coordinate system where the screen is the XY plane.) The result
is
> that you can't tell the difference between the OpenGL drawing and the
Performer
> version.
>
> I have a lot of faith in these calculations because we've been using them for
> so long on the Indy, Impact & Onyx.
>
> When run on the O2, the textured rectangle appears too wide, scaled out from
> the center of the screen. A small rectangle to the left appears too far
left.
> A small rectangle to the right appears too far right. A rectangle
straddling
> the middle of the screen appears too wide. It's almost as if the perspective
> calculation is making the rectangle appear TOO CLOSE in Performer. But this
> only happens in the X direction. If it were really a distance error, I'd
> expect the rectangle to be displaced vertically as well.
>
> The O2 details are:
>
> IRIX 6.3 for O2 including R10000, version 12161207.
>
> CRM graphics revision C.
>
>
>
> Dewey Anderson
> dewey++at++evt.com
> Evolving Video Technologies
>
>
>
>
>
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>-- End of excerpt from Dewey Anderson

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