Re: multiple projective textures?

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Rambabu Munjuluri (ram++at++ivex3d.com)
Thu, 13 Mar 1997 09:37:57 -0500


Daniel E. Small wrote:
>
> Hello Performers,
>
> I am a new performer user and am wondering if there is a hardware
> limitation that prevents me from performing multiple projective
> textures?
>
> I have an app that is projecting texture from a pfLightSource using a
> frustum to define the camera's field of view. When I add two
> projections I see some really wierd artifacts and no second projection.
>
> I am just wondering if anyone else has tried such a thing.
>
> Thanks,
>
> Dan Small
>
> --
> Dan Small, Intelligent Systems and Robotics Center
> Sandia National Labs, email: desmall++at++sandia.gov
> voice: 505-844-5301 fax: 505-844-6161
> MS 1010 RMSEL Rm 1239 POBox 5800, ABQ, NM 87185-1010
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Hi Dan,

This is Ram. How are your doing ? I guessed your question is from the
problem you were working on. I don't know the answer to your question,
but remember, I told you about Angus Dorbie, the projected texture GUY
from SGI. He posted a very cool demo on PTex, a couple of days back on
the maillist. Did you check it ?

-- 
Ram
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Rambabu Munjuluri                 Phone # : 770-564-1148             
E-mail  : ram++at++ivex3d.com          Fax     : 770-381-0622
IVEX Corporation, Norcross GA.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++
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