Re: pfdStoreFile

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Les Elkins (lelkins++at++zeus.lnk.com)
Mon, 10 Mar 1997 16:39:37 -0500 (EST)


>
> Hi,
>
> I used pfdStoreFile in an attempt to create a .pfb file of a terrain
> model build in MultiGen. Well, it did speed up load time by a factor of 20, but
> the textures were not included. Any suggestions?
>

I've had the same problem. I found that I was calling (I believe)
pfdMakeSharedScene() immediately before making the call to write the
.pfb file, and that when I removed this line it worked fine.

I don't have access to the source I was using at the time, so this may
be an inappropriate memory on my part, but I believe I do recall
correctly.... And of course your mileage may vary in any case.

-Les

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        Les Elkins
        LNK Corporation, Inc
        Riverdale, MD
        (301) 927-3223
        lelkins++at++lnk.com

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