Jenny Zhao (zhz++at++dandan.asd.sgi.com)
Fri, 7 Mar 1997 09:37:57 -0800
2. use a new thread COMPUTE instead of DBASE for evaluation
COMPUTE thread should be useful for user's geometry computation.
3. support clipmapping better
when clipmap manages very large texture ( >32k), geometry
needs to be grouped to best support the texture.
4. support morphing or color, normal, texture coordinates and
multiple geostates.
5. multi-channel and multi-pipe
to name a few.
==================
From: Eric Chauvineau <eric++at++anim.uib.es>
Organization: University of Balearic Islands - SPAIN
Mime-Version: 1.0
To: info-performer++at++sgi.com
Subject: Active Surface Definition
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Hi,
What is the current state of the Active Surface Definition (ASD)
library ? Is there (or will be there) some new features related
to this library ?
Thanx.
Eric
Jenny Zhao
zhz++at++asd.sgi.com
415 933-5091 (Voice)
415 965-2658 (Fax)
Silicon Graphics - IRIS Performer
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