Christopher Geyer (cgeyer++at++seas.upenn.edu)
Wed, 5 Mar 1997 23:47:23 -0500 (EST)
Assume that this scene is dynamic so that it is possible that the
reflective faces are changing. Now, my question is, would there be too
much overhead rendering each reflective face with a pfChannel? Or is this
exactly what they are meant for? It seems that they are primarily used to
create different viewports which are in there own separate windows in an
interactive environment (e.g. one channel renders an ortho projection
along x, y, and z axes, and another a perspective projection).
Is this clear?
Thanks,
Christopher
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Christopher Geyer | CompSci and Math '99 at the University of Pennsylvania
215-417-3000 | cgeyer++at++seas.upenn.edu | http://www.seas.upenn.edu/~cgeyer/
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