Re: iR Display List Cache Question

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Rémi Arnaud (remi++at++remi.asd.sgi.com)
Fri, 28 Feb 1997 12:04:49 -0800 (PST)


Mark Baranowski wrote:
>
> Hi Performers,
>
> Can anyone tell me if it is possible to determine how much of the 15+
> MB display list cache on the iR geometry engine board is in use at a
> given time (alternatively how big the created display lists are when I
> do a pfuTravSetDListMode on a given node?)
>
> Thanks.
>
> Mark.

 No, this information is not available. Note that it is more 12 MBytes
 than 15 Mbytes anyway.

 The current implementation of OGL dL is a 32 bits word for a token
 (instruction) and a word for each parameter, which you can use
 to estimate the size of the DL. This of course may change without
 any notice, as this is part of the OpenGL implementation

 Look at glListParametersSGIX extension. The priority mechanism is
 the only way to have some control out of that cache memory.

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