Rob Jenkins (robj++at++quid)
Wed, 19 Feb 1997 16:18:07 -0800
They both have File format: SGI but:
.int has one channel and luminance color model so you use for intensity only
textures ( less texture memory ) to maybe be blended with a color
.rgb has 3 channels and color model RGB so you use for textures with color
information in
imgcopy will let you change between formats.
Cheers
Rob
On Feb 19, 9:23am, Russell Suter wrote:
> Subject: Texture types question
> Hey,
>
> This may be a dumb question but...
>
> What's the difference between .rgb and .int texture files? Is one better
> than the other for some reason?
>
>
> --
> Russ
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--
________________________________________________________________
Rob Jenkins mailto:robj++at++csd.sgi.com
Silicon Graphics, Mtn View, California, USA
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