Allan Schaffer (allan)
Tue, 11 Feb 1997 18:04:11 -0800
I doubt the difference is in texture paging speed, they should match.
What about pixel depth? /usr/gfx/gfxinfo will tell you the current
pixel depth for each. For a given video format you may be getting
small pixels with 2 RM's and medium pixels with 4. Multisample
anti-aliasing might be turned on automagically with the medium pixels
-- this would slow down your fill rate by a few tens %.
Easy to test: pull out 2 RMs from the slow system and see if it
speeds up. Or, run a bigger video format on the slow system (one
that results in the same pixel depth as the fast system). Or
explicitly specify the same X visual config as on the fast system.
Allan
--
Allan Schaffer allan++at++sgi.com
Silicon Graphics http://reality.sgi.com/allan
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