Timothy Moore (moore++at++wolfenet.com)
Thu, 6 Feb 1997 22:16:03 -0800 (PST)
Using glFrontFace (GL_CW) solves the problem globally! But, it causes
non-reflected geometry to behave improperly. How do I selectively change front
face ordering for various Geosets?
You should attach a pre-draw and post-draw callback to the pfGeode
that contains the reflected geosets. The pre-draw callback sets the
vertex order to clockwise; the post-draw callback restores it to
counter-clockwise.
Tim
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