reflecting GeoSets causes shading to malfunciton

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david.heskamp++at++lmco.com
Wed, 5 Feb 97 16:37:23 EST


Hello Performers:

I have a GeoSet with normals bound per vertex. I am trying to reflect the
GeoSet across the YZ plane by negating the X-component of all the coords and
negating the X-component of all the normals. Shading does not work after I
do this. The geometry is located properly, but the surfaces appear black for
the most part. Anyone know why?

Dave Heskamp

Lockheed Martin Tactical Defense Systems
1210 Massillon Road
Akron, Ohio 44315-0001
         
phone: (330) 796 - 5383
fax: (330) 796 - 7009
email: david.heskamp++at++lmco.com

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