draw times

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Bryan Wasileski (bwasileski++at++mdc.com)
Wed, 29 Jan 1997 07:38:14 -0600


Performers:
  Does any know how to deterministically calculate, in closed form, the
draw and cull times per viewport (channel) for a Performer app?
Some would say that deterministic and SGI don't usually go together
in the same sentence but I need to at least get close. The application I
have can have anywhere from 1-28 viewports and I need to know how
to pre-determine the frame rate as a function of the number of channels.

Any help or direction would be greatly appreciated. Thanks

- bryan wasileski
 McDonnell Douglas Training Systems
 St. Louis, MO
 bwasileski++at++mdc.com

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