Roy Ruddle (Ruddle++at++cardiff.ac.uk)
Wed, 29 Jan 1997 09:15:52 +0000 (GMT)
I can render these VEs if I update the parent DCSs of nodes between
multiple pfDraw() calls from the channel draw function (pfChanDrawFunc()).
However, my life may become easier if I can leave the DCSs unchanged and
change the view position between each pfDraw() call (yes, my databases
would look visually correct if I do this!).
So, the question:
Is there a way I can change the camera position between multiple pfDraw()
calls for each frame of a channel? I tried this, but Performer seemed
always to use the position supplied in the first pfChanView() call and
ignore the second call.
cheers
roy
PS. We're running PF1.2
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