Re: pfChannels under MCO ??

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Hill_Brian++at++amelnx.advmar.com
Mon, 27 Jan 97 13:55:55 EST


      
Ram,
      
MCO doesn't apply to IR it applies to RE/RE2.
      
The IR comes with 2 channels and can be upgraded to 8 channels per pipe.
      
The base 2 channel product is call a DG4-2 Two Channel Display and the
upgrade product is a DG4-8 Eight Channel Display.
      
      
Resolution/throughput is limited by two components:

1) Number of RMs per pipe for pixel processing and frame buffer memory
     200 Mpixels/sec/RM
     80 Mbytes/RM framebuffer memory
      
     Max resolution will be related to number of channels and the frame
     buffer configuration (resolution, pixel depth (color res, Z, stencil,
     accum, dbl buff, subsamples)).
      
2) Framebuffer to display generator bandwidth (210-290 Mpixels/sec)
      
I think these are ONYX IR and I don't know about ONYX2.
      
The IR provides a huge range of flexibility in configuring your channels and
displays. I would recommend you contact your sales rep and get the product
info on how to configure a system based on guestimates of an applications
requirements. It will really help your write up if you have a basic
understanding of what the system is capable of.
      
Brian Hill
hill_brian++at++advmar.com
      
      
______________________________ Reply Separator _________________________________
Subject: pfChannels under MCO ??
Author: "Rambabu" <ram++at++ivex3d.com> at Internet
Date: 1/26/97 12:12 PM
      
      
Hi :
      
I lost the figure on pfChannels supported by pfPipe(). The Pguide,
most of the time says a "multiple number of channels", but under the
MCO, it supports upto 6-channels. So, is MCO a default option
with Onyx iR/Onyx2 ? What is actual figure on the number of channels
with/without MCO on an iR ?
      
Also, what is cost stretching upto the maximum number of channels
(whatever that number is) in terms of resolution/throughput ?
      
Just getting our figures right for a technical writeup ?
      
      
Ram
      
ram++at++ivex3d.com
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