Re: very bright lights

New Message Reply Date view Thread view Subject view Author view

Gerard Tyra - SA Technology (gtyra++at++cts.com)
Thu, 23 Jan 1997 15:21:43 -0800 (PST)


Ken,

You have hit a problem that I have seen in everything from flight
simulators to animation systems, ie. lights/color values are clamped to 1.0.

So here is my open wish list:
1) Allow values greater than 1.0 to be input and used in the
computation. After all, even a dark grey surface will look white if you
pump enough light into it.

2) Give me 10/12 bit DACs on the IR. Then I can render a moon lit night
scene with values below 128 (or 0.5) but still "spike" the display with
values over 3000 for light sources.

Is anyone from ASD out there listening?

Gerry

=======================================================================
List Archives, FAQ, FTP: http://www.sgi.com/Technology/Performer/
            Submissions: info-performer++at++sgi.com
        Admin. requests: info-performer-request++at++sgi.com


New Message Reply Date view Thread view Subject view Author view

This archive was generated by hypermail 2.0b2 on Mon Aug 10 1998 - 17:54:27 PDT

This message has been cleansed for anti-spam protection. Replace '++at++' in any mail addresses with the '@' symbol.