Sharon Clay (src++at++rose.asd.sgi.com)
Thu, 23 Jan 1997 12:05:49 -0800
Minor correction here: the texture fill performance is the same.
What is reduced is both the number of multisamples you can have (4)
and the multisampled fill performance (peak is around 100 MPixels/sec
as opposed to 180). So texture fill is the same unless limited by being
combined with multisampling.
src.
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Sharon Rose Clay (Fischler) - Silicon Graphics, Advanced Systems Dev.
src++at++sgi.com (415) 933 - 1002 FAX: (415) 965 - 2658 MS 8U-590
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