Re: 16mb or 64 mb max tex memory on RE2

New Message Reply Date view Thread view Subject view Author view

Derek Jewhurst (derekj++at++q-ryche)
Wed, 22 Jan 1997 09:48:19 -0800


On Jan 22, 5:06pm, Martin Reddy wrote:
> Subject: Re: 16mb or 64 mb max tex memory on RE2
>
> The RealityEngine2 can accommodate up to 4 RMs, so if you have four RM5's
> then that's 64 MB of texture memory in total.

Addtional RM's do not mean additional texture memory. Each RM holds a copy of
the textures so you are still limited to 4MB on a RM4 and 16MB on a RM5.

-Derek

-- 
Derek Jewhurst                                                 |\	       
Member Technical Staff, Global Technology Support              | \____oo_  
Silicon Graphics Inc.                                         ((__|  /___>
derekj++at++csd.sgi.com                                                | // 
                                                                  |// 
=======================================================================
List Archives, FAQ, FTP:  http://www.sgi.com/Technology/Performer/
            Submissions:  info-performer++at++sgi.com
        Admin. requests:  info-performer-request++at++sgi.com

New Message Reply Date view Thread view Subject view Author view

This archive was generated by hypermail 2.0b2 on Mon Aug 10 1998 - 17:54:26 PDT

This message has been cleansed for anti-spam protection. Replace '++at++' in any mail addresses with the '@' symbol.