Still working on shadows...

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Thom DeCarlo (tdecarlo++at++rayva.org)
Sat, 18 Jan 1997 13:11:29 -0500


Some time ago I wrote asking if anyone had any experience trying
to render shadows cast by the sun in a large area sim. I haven't
seen a responce, but several people have emailed me to ask if I
have solved the problem. Well, since I haven't found a solution
I thought I should try restating the question.

I assume that I would need an infinite, rather than local, light
source to achieve the correct effect. Am I right, or is there some
other way to do this? Perhaps if I attach a local light to the
observer's DCS? But then it would still need to be very far away
and not rotate when the observer changes orientation.

Has anyone out there come up with a workable solution?

Thom
 

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