Timothy Moore (moore++at++WOLFENET.com)
Thu, 16 Jan 1997 09:00:42 -0800 (PST)
On Jan 15, 3:00pm, Timothy Moore wrote:
>
> Can you compile up an essentially unlimited amount of geometry into
> display lists and rely on OpenGL to page the list into display list
> cache at the appropriate time?
On iR it'd either cache on the GE board or DMA from memory both are
potential wins.
You also have control over which display lists reside on the GE board
and which reside in memory using display list priority control.
How about on RE2? :-) :-) :-)
Tim
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