Re: Texture detail and zbuffer on Impact

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Rob Jenkins (robj++at++quid)
Wed, 15 Jan 1997 09:42:48 -0800


On Jan 15, 8:14am, Jean BENOIT wrote:
> Subject: Texture detail and zbuffer on Impact
> I work on Impact 5.3 with patch 1414 or 6.2 with patch 1392, 1347.
> With these patches have have always the same problem :
> - Bad texture detail on terrain
> - zbuffer problems ( face behind another has drawn), it's good when I put the
> near at 40m.
>
> I load a MultiGen file, may be is a loader problem ?
> Yoel.
>

****** All Impacts should have at least the latest Impact gfx patches on ******

Irix 5.3:
1332 - Impact Graphics bug fixes for 5.3
1543 - X server fixes for Impact graphics

Irix 6.2:
1422 - IGLOO (IrisGL On OpenGL) patch for O2, Impact and InfiniteReality
1447 - Bug fix patch for Indigo2 Impact and Impact 10000
1574 - X server patch for Irix 6.2, all platforms except Infinite Reality

I'm not saying thet'll fix all gfx problems but they fix an awful lot - it's
pointless trying to diagnose gfx problems without them installed.

Note: the above are only the recommended gfx patches, not the whole recommended
patch list for Impact.

If you use Impacts at all please read this again :-)

Cheers
Rob

-- 
________________________________________________________________
Rob Jenkins mailto:robj++at++csd.sgi.com
Silicon Graphics, Mtn View, California, USA
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