Re: Texture detail and zbuffer on Impact

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Angus Dorbie (dorbie++at++bitch.reading.sgi.com)
Wed, 15 Jan 1997 17:25:15 +0000


On Jan 15, 11:28am, Brian Furtaw wrote:

>
> This is a zbuffer resolution problem you have to move the objects further
> apart, use the pfLayer facility ,not sure how this is done in MultiGen,

You use subfaces; select a polygon as parent instead of an object and
then create polygons.

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